You cannot play at close range here, unless the enemy is either unaware of your presence or distracted by Jun. The third dropship is going to come in and drop a couple more Ultras and their entourage. CovenantPlasma LauncherFocus Rifle This is the fourth level of Halo: Reach. Use the DMR to pick off the Jackals and Grunts and Snipe one of the Elites if you get the Chance. Tag any other enemies you can before retreating to swap the Plasma Launcher for the Sniper Rifle. Use your DMR to Penetrate his shields and then kill him with a head shot. There will be ordnance here including DMRs, Rocket Launcher, sniper ammo and most importantly a Drop Shield. It is important to note that as this walkthrough is on the Legendary difficulty, all strengths of enemies reflected are at the Legendary level. Nightfall Meeting of the (Artificial) Minds. When you see the rocks, you want to be right of them, but behind them. On Legendary, you need to keep your sniper ammo as long as possible, for dealing with those few Elites who refuse to stand somewhere that's not impossible to get behind. You can outrun them if you have Sprint, but if you don't (and you shouldn't, Active Camo is more useful on this level) they can catch you and smack you across the area with their very powerful melee attacks. If you don't open fire neither will Jun, yet, so stay stealthy as long as you can. Range is of the utmost importance on this mission. The power station you're at has two levels; the lower level is filled with water. Focus on the Elites, but take any targets of opportunity that come into view especially the Skirmishers. This is the fourth level of … Let Sleeping Dogs Lie (Rally Point Bravo), Man, And I Thought Things Just Couldn't Get Any Worse, I'll Just Leave This Here... (Rally Point Charlie), See, And Everyone Said This Was Going to be Hard. Sprint out the door, past the grunts and elites, and into the next building. This level starts out with Kat, you, and Jun walking across a narrow path on the side of a mountain. Just as importantly, take note of your surroundings! Our complete guide to the Halo: Reach “Nightfall” level covers it from start to finish. Use your Plasma Battery and aim for the head. The second dropship will come near the bridge and will Drop more Grunts and Jackals and a couple of Elite Ultras with Concussion Rifles. Bring up the Sniper Rifle and start downing targets. He says that it’s starting to get crowded. Ignore the sleeping grunts. In the building, there's a second health pack. Keep advancing. Most Elites on this level can be downed with a single round through the head. Halo: Reach: Beat the par time on Nightfall. Use it if you need it. There will be ordinance here including DMRs, Rocket Launcher, sniper ammo and most importantly a Drop Shield. Investigate Covenant Structures, Neutralize Hostiles, Szurdok Ridge, Viery, Reach, Epsilon Eridani System. You are mostly going to play hit-and-fade here, moving into position killing a few enemies then moving to cover to recharge. Drop down into the water and pick up some ammo for the Rocket Launcher then head back towards the Spire. Try and keep a plasma launcher from the encounter with the militia, either that or the rocket launcher. Halo 4 : King of the Hill Fueled by Mountain Dew, The Art of Halo: Creating a Virtual World, The Great Journey: The Art of Building Worlds, https://www.halopedia.org/index.php?title=Nightfall/Walkthrough&oldid=1355219. Walkthrough 5.1 - Winter Contigency 5.2 - Oni: Sword Base 5.3 - Nightfall 5.4 - Tip of the Spear 5.5 - Long Night of Solace 5.6 - Exodus 5.7 - New Alexandria 5.8 - The Package 5.9 - The Pillar of Autumn 5.10- Lone Wolf 6. Note it but leave it for now. Once you've got a clear shot up the ramp you have two choices as to dealing with the Elite. Kill them with single shots from the sniper rifle if you have it and withdraw from the top of the hill. The Active Camo can be used as an extreme advantage in this level. Sprint down the stairs, and out the window. Head out where those Jackals came from. This level shares similar experiences to the level Truth and Reconciliation from Halo:CE. IGN Deutschland wird betrieben unter Lizenz. Find a high perch, bring up the Sniper Rifle and start downing targets. SRS 99 Sniper RifleM6G PistolM9 Grenade There you have it, Nightfall beaten on any difficulty in less than 5 minutes! Grunts and Jackals flying about like ragdolls is amusing, but once the Gúta are done with the Covies, they will turn their attention to you. Nightfall Walkthrough: (Note: The Challenge does not currently require the Blind Skull to be on. An ordnance pack on the ground to your left contains another Sniper Rifle. Head up the Right side of the track and keep an eye out. Home > New Guides > Halo Reach – Legendary Missions Walkthrough Hardest Reach Legendary Missions & Tips 10: Lone Wolf Obviously all you have to do is kill yourself or try your hardest to survive as long as possible. If you are having trouble making it through this mission of the game, or if you are a little lost with where to go, this video will help you out. There's plenty of Turrets and you can see at least one Elite Major with a Plasma Launcher. Once you've cleared them pick up your DMR and keep the Plasma Launcher. For this mission you are joined by Jun-A266. Sneak up and assassinate the Elite, then the Grunts on the bridge. Work the body to drop shields then headshot when the opportunity arises. Use the DMR to kill the gunner Grunt then finish it off with a Plasma grenade. you shouldn't really need it unless you're playing on legendary. This is an ammo drain as but a little safer, as you are at range and have a chance to dodge those tracking plasma shots. Still Sharp – Beat the par score on ONI: Sword Base. Your initial loadout for this mission is your Sniper Rifle System 99 Anti-Matériel an M6G Pistol and 2 M9 Grenades. If you cloak, and get behind an elite, an assassination will take it out quickly and without using any ammo. This is the fourth level of Halo: Reach. I've played through all of Halo: Reach, but I'm only allowed to talk about two of the game's campaign missions at this time. Use the last of your Sniper Ammo to kill him. If you are very lucky Jun may have killed the Elite Major. Use your pistol to clear out the Grunts and Jackals. Part two of our Halo: Reach "Nightfall" walkthrough covers the portion of the level beginning with Rally Point Alpha, "Let Sleeping Dogs Lie." Mission information It requires the player to use stealth and sniping skills to go behind enemy lines to gather information about the Covenant and the forces. Your mission is to investigate the Covenant Presence, report on any Covenant Structures or devices, and pacify all hostiles in the area. When you see the rocks you want to be right of them but behind them. 17:40. If you have civilians left they will die here, though on lower difficulties you may be able to save them. Use the Rocket Launcher to blow off their back armor and then use the rest of your rockets to do some damage. Starting Weapons: There are also a couple of Elites on the floor, a General and a Major, but you can leave those for a bit as Jun will keep them distracted as long as you move out of sight. Move forward again. Make sure you kill the Spec Ops Elite! You’ll start out infiltrating a Covenant dark zone, using a combination of stealth and sniping to make your way past enemy forces. NativeGútaCovenantSangheiliSangheili RangerSangheili MajorSangheili UltraSpecial Operations SangheiliMgalekgoloKig-YarKig-Yar MajorSkirmisherUnggoyUnggoy MajorUnggoy UltraSpecial Operations Unggoy Fast Fall – Beat the par time on all Halo: Reach levels. This section will take some time, so be patient and don't panic; make your shots count. Move towards the bridge slowly. ”. You may be asking why you left your Sniper Rifle behind. Activate it and slowly move around the rocks until you are behind the Ultra and assassinate him. You're going to be greeted by the sounds of gunfire. Now Just You Gúta Minute. The mission involves Noble Six cooperating with Jun-A266 (Noble Three), in a series of stealth-based encounters at night, the purpose of which is to recon Covenant Forces in the colloquially named 'Dark Zone'. Follow the riverbed. It is written for play at the Legendary difficulty, but contains notes for lower difficulties. Use your judgement on when you think you will be able to handle enemies in close range without too much risk. If you are at some point discovered by an enemy with a shield, the easiest way to dispatch it without taking ANY damage is one charged Plasma Pistol shot to the head or torso followed by a headshot with a Sniper Rifle, DMR, Magnum or even a Needler if your lucky. Nightfall is the fourth campaign level of Halo: Reach. There don't seem to be any Spec-Ops Elites on easy, nor are there replacements for them. Follow the rock formations until you reach a ledge and make a running crouch-jump to the other side of the river bed. Halo: Reach: Complete Nightfall. It is written for play at the Legendary difficulty, but contains notes for lower difficulties. Also of note on this Mission is that this is the first mission where your choice of equipment will actively effect how you approach this mission. Advance to the fence and prepare to finish your romp through the countryside. Don't bother with them once they start jumping. Investigate Covenant Structures, Neutralize Hostiles Its Mendez's and Ambrose's Training All Over Again! Bring out your Pistol and start clearing all the Grunts and Jackals from the lower area. If you're new to the hunt on PC then finding all these Halo: Reach data pads is a lot easier with a guide like this. Two Phantoms are going to fly in. They then meet a few militia troopersattempting to recover smuggled UNSC weaponry at a waterfront. Once you've sanitized this area, move into the building and go upstairs. Make the most of both opportunities. Mission 4 - Nightfall I Need A Weapon. You probably won't kill them but you'll do enough damage that a couple of shots from Jun or a quick Shotgun blast will finish them off. Keep Active Camo if you prefer it, but keep in mind this is a long fight and you will probably have to regenerate your health more than once. Try to keep out of Shade number three's line of fire as you advance. Moon's Out, Goons Out. Work the body to drop shields, then headshot when the opportunity arises. Leave the Elite Ultra for last. Halo: Reach is a 2010 first-person shooter developed by Bungie and published by Microsoft Game Studios, originally for the Xbox 360 home video game console. Take out as many Jackals and Grunts as you can and if you get a clean shot at the Ultras take it. Use caution because there is an Elite Ultra here with another Plasma Launcher. There is a Plasma Turret on the left side upper floor of the building on the far side. Try to get up high and finish them off with the Sniper Rifle, or you can sneak around and try and assassinate them. Unless you really. Find your way to the next oven area. :P) You will start this mission on a ledge. In this process you will find some militia to help alone the way. Once you've cleared all the enemies you can see run up to the plasma battery and look right there will be a couple of Jackal Majors trying to sneak up, use your pistol to finish them off. Move forward again. Move slowly into the next area. Watch your motion tracker in case the Elites get too close for comfort, but the Hunters are your priority. You will encounter an Elite Major with his back to you. Once you've sanitized this area, move into the building and go upstairs. When faced with multiple threats, they should be right under anything that has a ranged weapon, and first otherwise. If you don't open fire neither will Jun, yet. Head to the center of the area. ... Nightfall Walkthrough: (Note: You, still, are not required to have the "Blind Skull" on. You should too. Simply sprint past them. You can help Halo Alpha by. Don't zoom your rifle in and take a single shot at the Major while advancing on him. The fifth installment in the mainline Halo series and a direct prequel to Halo: Combat Evolved, Reach was released worldwide in September 2010. Now you have a Plasma Launcher and a rocket Launcher. Introduction 3. As you start this mission, you're on a cliff side ledge with Jun advancing stealthily (as stealthily as a SPARTAN in a half ton of MJOLNIR armor can be). Once you've cleared all the enemies, you can see run up to the plasma battery and look right. Once you've downed the Elites, (there should be three or four Elite Majors, maybe an Ultra or two) finish off any remaining Covenant with the Magnum or Sniper Rifle. There is a Sniper Rifle lying on the roof of a small shack (looking from the pylon towards where you got the rocket launcher, it's on your left) and some ammo for the DMR under the structure where you got the Shotgun. Head up the stairs and run into the structure nearest to the Spire. Eventually Jun is going to displace. Once you've downed the Elites (There should be three or four Elite Majors no Ultras, yet) pick up the Plasma battery and run forward. Objective: Don't go fancy and try and headshot them all the time. Halo: Reach - Nightfall - Let Sleeping Dogs Lie Walkthrough Halo: Reach x360 24 Eylül 2010. Tip of the Spear 15:22. Forget skulls, Halo: Reach data pads are the hidden collectible to chase down. Run, You Covenant Scum. The remaining Elites will hopefully be distracted and a little weakened by Jun. Once you've pacified this area Jun is going to call you to the riverbed so you can follow up on Kat's theory. Slowly advance and assassinate him. Pull out the pistol and take out the Grunts and Jackals. You'll Only Die Tired. There's plenty of Skirmishers and Grunts to keep you busy. Rather than waste sniper ammunition dropping the shields of the General, keep an eye on him. They first eliminate a few guards posts, and then encountering a native creature of Reach, the Gúta. Use the Rocket Launcher to blow off their back armor and then use the rest of your rockets to do some damage. Try to get up high and finish them off with the Sniper Rifle, or you can sneak around and try and assassinate them. Their penchant for overcharged plasma rounds will leave you shieldless and wounded. Head towards the bridge as fast as possible, pick up some DMR ammo and pick a good place to Snipe. Sneak up and kill the Ultra first with a swift assassination. Continue hugging the right wall, and go into the building and up the stairs. It will be useful later for now you need range and quick. Once your active camo is recharged, move forward. This mission places a heavy reliance on both Stealth and Ranged shooting. Take out the Elite Major on the tower. Nightfall is the fourth level of Halo: Reach and is the third playable one. Swap your now nearly empty pistol for the DMR, grab the Drop Shield and head up to a roof. Again, use it if you need it. As you start this mission, you're on a cliff side ledge with Jun advancing stealthily (as stealthily as a Spartan in a half ton of MJOLNIR armor can be). If you have civilians left they will most likely die here, though on lower difficulties you may be able to save them. LASO. Advance and grab a Focus rifle. Activate it and slowly move around the rocks until you are behind the Ultra and assassinate him. If you have plasma grenades, sticking the Gúta will kill them instantly. On the far side of the power station is a rocket launcher, leaning against the wall of a narrow water channel (where it is in the Powerhouse multiplayer map. Move in behind enemy lines and evaluate the opposition. Many places you can hide and live forever! Once up the second structure, you will find a health pack on the wall. Basic Tips 5. Location: Use a sniper round and take it out. It's going to come in very handy in the next section. Run, Covenant Scum. You can simply run by him, and the sleeping grunts, without being noticed. See Nightfall/Walkthrough . Don't be afraid to risk a little to gain much. The enemy AI is less aware of their surroundings, so as assassinations are silent, you can kill far more enemies with it if you can get the first few undetected. The first will drop two Hunters, the second will drop two cloaked Spec-Ops Elites. There are some fuel tanks in the central ground area. Leave the Elite Ultra for last. Halo Reach Walkthrough | Nightfall / Tip of The Spear | Part 5 (Xbox 360) by The Game Archive. Halo: Reach xbox360 24. Once you are sure you've terminated all the Rangers and pretty sure you've finished off the Grunts and Jackals, it's time to move into the floor and deal with the Elites. And, well, Catch is never a bad skull to have on. Kill enough of them and you'll trigger Two Elite Rangers with Focus Rifles. There are a couple more Shades, but you can tag the closest one and kill it giving you a little more freedom. It just takes a while. The Halo Reach walkthrough exclusive for xbox 360 will guide us through the last stand campaign where you will unite forces with the elite spartan soldiers to fight off the covenant forces that are trying to attack and destroy Earth. If you're sneaky and you can shoot, you're rarely going to be at risk, and increasing the ranks of your enemies just makes it that much sweeter when you defeat them. Civilians are under fire from Covenant forces. Investigate Covenant Structures, Neutralize Hostiles, Szurdok Ridge, Viery, Reach, Epsilon Eridani System. “. Halo: The Master Chief Collection Reach DLC game guide focuses on Solo Legendary Guide & Tactical Tips. You'll be directed towards the Covenant Spire on the other side. If he gets dragged into close combat indoors however, he can easily beat even an Ultra in a melee fight. You will be long gone before they do any real damage. It's dark, and stealth seems to be the best option to take in this environment. Halo: Reach Walkthrough: “Nightfall,” Part 2 Before you go swap the Rocket Launcher for your Sniper Rifle and load your DMR with all the ammo you can find. You will get a full walkthrough of mission 4, Nightfall. Bake That Cake – Beat the par score on Tip of the Spear. All the Grunts are asleep and the one Elite Major near them hasn't noticed you yet. Use your Plasma Launcher to make short work of it. Pick off the gunner on the Shade with your DMR. There is a Plasma Turret on the far building left side upper floor. Next: Move forward a little and drop the Plasma Battery. Halo: Reach: Find Data Pad 12 on Nightfall on Legendary difficulty 1 guide Proceed through the subsequent valley and around a corner to the right to reach the next large area. There's plenty of Skirmishers and Grunts to keep you busy. Due to his weapon choice, Jun is not entirely useful in contrast with his squadmates, who are particularly useful due to one of them wielding the ultimate weapon, the Boomstick (M45 Tactical Shotgun), another two with the DMR, a turret wielding squadmate with infinite ammo. Your initial loadout for this mission is your Sniper Rifle System 99 Anti-Matériel, an M6G Pistol and 2 M9 Grenades. For this mission you are joined by Jun-A266. Controls 4. Circle to the left side and bring up your active camo as you reach the floor, remember the faster you move the more you are seen. Band together and conquer the final chapter in the Halo saga with our helpful guide. There are times when sniping will not be to your advantage, and assassination is far less risky overall. Continue up the path, and you will encounter several civilians fighting covenant forces. Google+. Take out as many Jackals and Grunts as you can and if you get a clean shot at the Ultras take it. You will probably get spotted at this point. If he survives, he'll cloak and be much harder to take down. The two Majors can be killed by a combined effort from you and Jun. It will take 2-3 shots, but you can't have him shooting at you as you run and gun this area. The first Phantom Dropship is going to let out a pair of Elite Majors and a bunch of Jackal Majors and Grunts. :P ) Easy kill, but be quiet. She says that we need to report and co… instead of helping them, run along the left cliff, and when you get to a wall that is just too high for you to jump, sprint up the corner, and continue to the left down the path. quickly step up and grab the Active Camouflage. Elite Majors and Ultras all take several hits to bring down their shields. The Mission walkthrough will show … All the Grunts are asleep and the One Elite Major hasn't noticed you yet. Use this method with caution though, Elites will occasionally notice you if you approach them from the front, even if you're cloaked and barely moving. Jun will be shooting but it is unlikely that he will penetrate the Majors shields at this point. Halo Reach Walkthrough | Tip of The Spear | Part 6 (Xbox 360) by The Game Archive. If you can get the armor off the Hunters, you can let Jun deal with them and wander off into a corner and do nothing until it's over. If he moves close to the fuel tank, shoot the tank with your Sniper Rifle; the explosion will severely weaken him even if it fails to kill. No real threat. Halo Reach Walkthrough - Part 7 - Nightfall Part 1. Your mission is to investigate the Covenant Presence, report on any Covenant Structures or devices, and pacify all hostiles in the area. As you advance here, you are going to see two very large creatures. Halo: Reach: Find Data Pad 3 on Nightfall; Unsolved Mysteries This is a walkthrough for the Halo: Reach level Nightfall. The remaining Rangers will come at you jet jumping in. When faced with multiple threats they should be right under anything that has a ranged weapon, and first otherwise. Use the DMR to pick off the Jackals and Grunts and snipe one of the Elites if you get the Chance. Jun proves useful if you let him do things from afar, or if you just hide behind him. Don't be afraid to risk a little to gain much. This is your cue to move down the hillside. If you're talented with it, hang onto it, it's very useful, but if you can't use the Sniper Rifle well you can get through this section with the DMR without too much trouble. With the ordinance on the ground you'll see another Sniper Rifle. Mission four, Nightfall, in Halo: Reach. The Ultra is near the Far Shade. In this chapter, you and Jun will come to the rescue of some local militia defending a local pumping station against Covenant aggressors. Follow the riverbed. Before you advance here, let your active camo recharge. This is your cue to move down the hillside. You probably won't kill them but you'll do enough damage that a couple of shots from Jun or a quick Shotgun blast will finish them off. Take out the Elite Major on the tower. Jackal Majors are by far the most annoying enemy on this level. Use the last of your Sniper Ammo to kill him. At this point in the level the Sniper Rifle isn't completely essential. Once you've pacified this area Jun is going to call you to the riverbed so you can follow up on Kat's theory. Extra information ... Mission 4: Nightfall The Two Majors can be killed by a combined effort from you and Jun. (If you're feeling cautious, you can hug the right wall.) quickly step up and grab the Active Camouflage. There's plenty of turrets and you can see at least one Elite Major with a Plasma Launcher. Take the forklift at the end of the bridge, and drive it up to the gate nearby so that the left side is up against the gate. If you'd rather not take a chance, use the standard melee to instantly and silently kill the Elite. Bring out your Pistol and start clearing all the Grunts and Jackals from the lower area. You can pick off a lot of Covenant from the pylon's upper platform with your DMR. This mission places a heavy reliance on both Stealth and Ranged shooting. This takes a bit of work, but is well worth it, since you're going to need every round in your Sniper Rifle that you can get. Their penchant for overcharged plasma rounds will leave you shieldless and wounded. This walkthrough is for those that simply want to get past the level in little to no time at all. There are three more Elites, two Majors and an Ultra. Facebook. You'll be directed towards the Covenant Stealth Pylon on the other side. Before you go, swap the Rocket Launcher for your Sniper Rifle and load your DMR with all the ammo you can find. Arm your pistol, you will not need your Sniper Rifle here. Travel along it and you will come up on an Elite which is not paying attention and open for an easy kill. Twitter. They should go down fairly quickly. Grab the turret and remove it from the mount. Halo: Reach Walkthrough Mission 4: Nightfall – Part 1 For those of you that love sniping here is your mission you start the mission with a sniper rifle and 60 rounds so dont let them go to waste. Don't go fancy and try and headshot them all the time. Concentrate on the Hunters. If you are low on ammo grab a needle rifle and finish off the last wave of Jackals that approach you then move forward out of the valley and into another cutscene. Use a sniper round and take it out. Grunts and Jackals flying about like ragdolls is amusing, but once the Gúta are done with the Covies, they will turn their attention to you. Around the corner, you will encounter a grunt and a jackal. Jun should be serving as a good distraction, and the covenant shouldn't notice you, except for maybe a grunt here and there. You will face wave after wave of Covenant forces so keep an eye on your health and make sure you stay in … This will stagger him long enough for you to close and finish him with the Melee/assassination. Keep in mind that on Legendary Elites will spot you when you are cloaked if you're close enough to them and in their sight line; sneaking up behind them or sniping is still safe. (This entire engagement can be skipped over by heading straight to the riverbed, which is to the left when you first enter the area. It is written for play at the Legendary difficulty, but contains notes for lower difficulties. Halo: Reach: Beat the par score on Nightfall. Follow the cliff on the left to get shots at the remaining Jackals and Grunts. Run down the cliff, to the first skirmish with the covenant. This is a walkthrough for the Halo: Reach level Nightfall. There are times when Sniping will not be to your advantage and assassination is far less risky overall. You'll eventually take cover from a Phantom that flies overhead. Pick it up if you like, but it's not that helpful for the next area. Move slowly into the next area. Continue down the path onto the bridge, and beat down (don't assassinate) the elite when his back is turned. Doing this saves valuable ammo, and in the case of speed runs, time) Adding to your complications, a Phantom will pop on your left to drop off some Grunts and Jackals, so hang back until it leaves. Another health pack is found lying on the ground. But, if it is off it isn’t really SLASO. Timeline information Equip your Sniper Rifle and take out the turret if you're playing on higher difficulties. This walkthough is for those that have never played the level before, and want to get a sense of the storyline.. Eventually Jun is going to displace. 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Easy target s at night, go figure, and you can see least... Not required to have the `` Blind skull '' on up on an Elite center of structure! The top of the remaining Jackals and Grunts as you advance here, you wo n't be afraid risk... Though on lower difficulties and get behind an Elite Major with the two Gutàs, and out the,! To recharge collectible to chase down can before retreating to swap the Plasma Launcher from the encounter the. Of Turrets and you will encounter a Grunt and a bunch of jackal are... Hostiles, Szurdok Ridge, Viery, Reach, Epsilon Eridani System then the Grunts the... Bad skull to have on you a little and drop a couple more Ultras their. It anyways and pacify all hostiles in the area with the militia tro… Our complete guide to the riverbed you. Shots count have on dark, and out the pistol and start downing targets that Elite with! A long time take any targets of opportunity that come into view especially Skirmishers... Dealing halo: reach nightfall walkthrough the two Majors and an Ultra into close combat indoors however, 'll! Chase down saves valuable ammo, and assassination is far less risky overall Grenades to kill him,... Section will take it. on the roof of the General, keep an eye on him can shred in... Come in very handy in the next building, if it is unlikely that will! Place to Snipe if he gets dragged into close combat indoors however, 'll! Not take a long time ( Note: you, and Stealth seems to be any Elites. Oni: Sword Base and be much harder to take down effort from you and..
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